Visual Culture
Visual Culture deals with visual events in which, information, meaning or pleasure is sought by a consumer in an interface with visual technology.It is any aparatus that is designed to be looked at
Global Village
Global village refers to a world where evrybody is closely connected by modern telecommunication and is interdependant economically, socially and politically. This idea was by a man named Marshall McLuhan . Due to the industrial error, global trade grew rapidly,
McLuhan described how the globe has been contracted into a village by the rise of technology and the instantaneous movement of information to any point at the same time. In bringing all social and political functions together in a sudden implosion, electric speed heightened human awareness of responsibility to an intense degree.Postmodernism
Postmodernism is a reaction to the assumed certainty of scientific, or objective, efforts to explain reality. In essence, it stems from a fact that reality is not simply mirrored in human understanding of it, but rather, is constructed as the mind tries to understand its own particular and personal reality (http://www.pbs.org/faithandreason/gengloss/postm-body.html).Culture Industry
Industries which use creativity, cultural knowledge and intellectual property to produce products and service which have a potential for wealth and income generation thourgh the exploitation of cultural assets and production of knowledge based goods and services.
“The cultural industries include: advertising; architecture; crafts; designer furniture; fashion clothing; film, video and other audiovisual production; graphic design; educational and leisure software; live and recorded music; performing arts and entertainment; television, radio and internet broadcasting; visual arts and antiques; and writing and publishing. “(http://culturalentrepreneur.org/blog/what-are-cultural-industries/)
“The cultural industries include: advertising; architecture; crafts; designer furniture; fashion clothing; film, video and other audiovisual production; graphic design; educational and leisure software; live and recorded music; performing arts and entertainment; television, radio and internet broadcasting; visual arts and antiques; and writing and publishing. “(http://culturalentrepreneur.org/blog/what-are-cultural-industries/)
Virtual Reality
Virtual reality is a digitally stimulated enviroment that can simulate physical presence in places in the real world or imagined worlds. This normally refers to products and services on digital computer-based systems which respond to the user’s actions by presenting content such as text, graphics, animation, video, audio, games, etc.